Making settings for receiving midi (midi), Setting (p. 118), P. 118, p. 115, p. 172) – Roland Piano Manuel d'utilisation

Page 118

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118

Creating a Multitimbre

Voice Reserve

This setting specifies the number of voices that will be reserved for
each part when more than 64 voices are played simultaneously.

Value:

0–63, FUL

It is not possible for the settings of all parts to total an amount
greater than 64. The remaining number of available voices will
be displayed at (rest= ). Pay attention to this readout as you
make set the Voice Reserve parameter.

Making Settings for Receiving MIDI

(MIDI)

fig.08-09_50

For details on the setting, refer to

“How to Make the

Multitimbre Settings”

(p. 112).

Part MIDI

Receive Channel

Specifies the MIDI receive channel for each part.

Value:

1–16

If this is set to the same channel as the Multitimbre Ctrl Ch
parameter (SYSTEM/MIDI), attempting to switch patches by
transmitting only a program change from an external device will
actually cause the multitimbre to change. If you want to switch
patches, change the Multitimbre Ctrl Ch parameter to another
number (p. 182), or transmit bank select and program change
messages together (Q&A; p. 14).

Receive Switch

For each part, specify whether MIDI messages will be received (ON),
or not (OFF).

If this is “OFF,” the part will respond to the keyboard, but not to the
internal sequencer or external MIDI devices. Normally, you should
leave this “ON,” but you can turn it “OFF” when you do not want a
specific part to be playing during song playback.

Value:

OFF, ON

Solo Part Select

Select one part whose sound you want to play. Turn it “SEL” to the
part that you want to solo. Parts other than the part you select here
will not sound.

Calculating the Number of Voices Being
Used

The Fantom is able to play up to 64 notes simultaneously. The
polyphony, or the number of voices (sounds) does not refer
only to the number of sounds actually being played, but
changes according to the number of tones used in the patches,
and the number of Waves used in the tones. The following
method is used to calculate the number of sounds used for one
patch being played.

(Number of Sounds Being Played) x (Number of Tones Used by
Patches Being Played) x (Number of Waves Used in the Tones)

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