Creating your own program (program piay), To enter a track number over 10 t, To check the total playing time of the program – Sony MDS-JE530 Manuel d'utilisation
Page 28: 4 repeat step 3 to enter other tracks, 5 press yes, 7 press o, To stop program play, To resume normal play, Notes, Changing the contents of the program
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Creating Your Own Program
(Program piay)
To enter a track number over 10 T
Use >10. For details, see page 25.
To check the total playing time of the program
Press LEVEL/DISPLAY/CHAR (or DISPLAY).
4
Repeat step 3 to enter other tracks.
The entered track is added to the location where the
"0" flashes.
Each time vou enter a track, the total program time
appears in the display.
5
Press YES.
"Complete!!" appears and the program is completed.
6 Press PLAY MODE repeatedly until "PROGRAM"
lights up in the display.
7
Press O.
Program Play starts.
To stop Program Play
Press ■ .
To resume normal play
Press PLAY MODE repeatedly until "PROGRAM" turns
off.
Q
The program remains even after Program Play ends or is
stopped
Press O to play the program again.
Notes
• If you turn off the deck or disconnect the AC power cord, the
program will be lost.
• The display shows "— m - - s" when the total playing time of
the program exceeds 199 minutes.
• "ProgramFull!" appears when you try to program 26th track.
Changing the contents of the program
While the deck is stopped and "PROGRAM" lights up, do
steps 1 and 2 of "Programming the tracks" on page 27,
followed by one of the procedures below:
To
Do the following:
Erase a track
Press repeatedly until the
number of the unwanted track flashes,
then press CLEAR.
Erase all tracks
IVess CLEAR repeatedly until all the track
numbers disappear.
Add a track at the
beginning of the
program
Press repeatedly until "0" flashes
before the first track number, then do steps
3 to 5 of "Programming the tracks" on
pages 27 and 28.
Add a track in the
middle of the
program
Press repeatedly until the track
number which will precede the new track
flashes. Press AMS to display flashing
"0, " then do steps 3 to 5 of "Programming
the tracks" on pages 27 and 28.
Add a track to the
end of the program
Press ► ► repeatedly until "0" flashes
after the last track number, then do steps
3 to 5 of "Programming the tracks" on
pages 27 and 28.
Replace a track
Press repeatedly until the
number of the track to be changed flashes,
then do steps 3 to 5 of "Programming the
tracks" on pages 27 and 28.
Checking the contents of the program
While the deck is stopped and "PROGRAM" lights up,
press LEVEL/DISPLAY/CHAR (or DISPLAY) repeatedly.
The first several tracks in the program appear in the
display. To see the rest of the program, turn AMS (or
press /► ► ! repeatedly).
2 8 ^