Excalibur electronic 404ET-CC Manuel d'utilisation

Page 5

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8

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training mini games. The Black king will

be in the center of the board in those

positions. Select one of those positions to

practice and improve your technique to

checkmate your opponent’s king.

Using Setup Mode

At any time during a game when it is your

move, you may change the position on

the board by adding a piece, removing a

piece, or changing any of the pieces—for

example, from a queen to a knight.
Removing A Piece
Press MENU repeatedly until S E T U P

is shown, and then press GO. Then

repeatedly press the square of the piece

you wish to remove until the square on

the display is empty. Press CLEAR to

continue the game.
Adding or Changing a Piece
Press MENU repeatedly until S E T U P

is shown, and then press GO. Now press

HINT repeatedly to select the correct

piece. Then repeatedly press the square

until the piece appears as the correct

color on the chessboard. Press CLEAR to

continue the game.
Setting Up Special Positions

This is another terrific feature that allows

you to solve problems that you see in

magazines or newspapers, or that you

make up yourself. It also allows you to

enter game positions you want to play, or

that you want Touch Chess II to look at,

perhaps using the Infinite Search level.
Normally, it is easier to start from an

empty board to set up such problems. So

first, press MENU repeatedly until
C L R B R

(clear board) is displayed. Then

press the GO key. You’ll see that the

display chessboard will have no pieces,
and KING is displayed.
On the chessboard, press the square the

White king is on. Next press the square

the Black king is on once to place a White

king there, and then again to change the

White king to a Black king.
Next, pick out another piece in the

problem or position you want to set up.

Now press HINT key repeatedly to select

the correct piece. Then press the square

on the chessboard where this piece

should stand. Press the square repeatedly

until the piece appears in the right color

on your display.
Follow this procedure until all the pieces

in the problem or position are completely

set up.
Make sure that Touch Chess knows

which color is to move. You may change

the color of the side to move by pressing

the MENU.key. The display will show
S I D E

and the color icons qn will show

the side to move.
Follow this procedure until all the pieces

in the problem or position are completely

set up. Finally, press CLEAR to play or to

have Touch Chess analyze the position.
NOTE: You must place a White and

Black king on the board to exit SETUP

mode with the CLEAR key.

General Rules of Chess

1. The two players must alternate in

making one move at a time. The player

with the white pieces moves first to start

the game.

2. With the exception of castling (see

below), a move is the transfer of a piece

from one square to another square which

is vacant or occupied by an enemy piece.

3. No piece, except the Knight may cross

a square occupied by another piece.

4. A piece moved to a square occupied by

an enemy piece captures it as part of the

same move. The captured piece must be

immediately removed from the

chessboard by the player making the

capture.

5. When one player moves into a position

whereby he can attack the King, the King

is in “Check”. His opponent must either

a) move the King

b) block the path of the attacking piece

with another piece, or

c) capture the attacking piece.

6. The game is over when there is no

escape for the King from an attacking

piece. This is known as “Checkmate”.

7. The game is over when the king of the

player whose turn it is to move is not in

check and the player cannot make any

legal moves. This is known as

“Stalemate” and is considered a drawn

game.

Individual Moves

Turn on the H E L P feature (see page 3.)

All legal moves for each selected piece

will be shown at one time. You will

quickly “learn by doing” the movements

of all pieces.

1. The Queen can move to any square

along the same row, column, or diaganals

on which it stands, but cannot pass over

an enemy piece.

2. The Rook can move to any square

along the same row or column on which

it stands, but cannot pass over an enemy

piece. See also Castling (below).

3. The Bishop can move to any square

along the diagonals on which it stands,

but cannot pass over an enemy piece.

4. The Knight move is in the shape of an

“L”, moving two squares up or down, and

then one square over. Or it can be one

square up or down, and then two over.

5. The Pawn can move one square

forward. On it’s first move it may move

two squares forward. When capturing, it

moves diagonally (forward) one square.

See also en passant (next page).

6. The King can move one square in any

direction, as long as it is not attacked by

an enemy piece.

Checkmate Training

The main objective in the game of Chess

is to checkmate your opponents king.

Touch Chess II, has three special

positions that are shown after the five

piece1

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